Sorcerer Class
Adventures in the Forgotten Realms
#233
Enchantment — Class
(Gain the next level as a sorcery to add its ability.) When Sorcerer Class enters, draw two cards, then discard two cards. : Level 2 Creatures you control have ": Add or . Spend this mana only to cast an instant or sorcery spell or to gain a Class level." : Level 3 Whenever you cast an instant or sorcery spell, that spell deals damage to each opponent equal to the number of instant and sorcery spells you've cast this turn.
Illustrated by Alexander Mokhov
Not legal
Standard
Legal
Modern
Legal
Pioneer
Legal
Legacy
Legal
Vintage
Not legal
Pauper
Legal
Commander
Not legal
Brawl
Not legal
Historic
Legal
Penny