Protean Hydra
Magic 2011
#194
Creature — Hydra
Protean Hydra enters with X +1/+1 counters on it. If damage would be dealt to Protean Hydra, prevent that damage and remove that many +1/+1 counters from it. Whenever a +1/+1 counter is removed from Protean Hydra, put two +1/+1 counters on it at the beginning of the next end step.
Illustrated by Jim Murray
Not legal
Standard
Legal
Modern
Not legal
Pioneer
Legal
Legacy
Legal
Vintage
Not legal
Pauper
Legal
Commander
Not legal
Brawl
Not legal
Historic
Legal
Penny